Super Monkey Ball 2

Type
Other
Authors
Permanent ( EGD )
 
Category
GameCube  [ Browse Items ]
Publication Year
2003 
Publisher
Sega, United States 
Description
Super Monkey Ball 2 is a platform/party video game developed by Amusement Vision and published by Sega in 2002 for the GameCube. It is the second installment in the Super Monkey Ball series, and the first installment to have a story-line and to be released exclusively on a home console.

The primary objective of the central game mode is to navigate a monkey trapped inside a ball from one end of a stage to the other. Players control the floors by tilting it with the control stick, thus making the monkey in the ball roll and can fail a level by falling off or by running out of time.[1]

The stages contain platforms such as slopes, half-pipes, moving platforms, etc. The game introduces new gimmicks such as teleportation doors, switches which control the speed of a stage, massive obstacles, and more.  
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